

Diablo: Immortal is fun and doing some interesting experiments with the franchise’s formula.Īt BlizzCon, I interviewed Diablo: Immortal lead game designer Wyatt Cheng and lead game producer Caleb Arseneaux. But the mobile action role-playing game was playable on the show floor. Last year, the reveal of Diablo: Immortal for mobile angered many of the franchise’s fans, a lot of which are hardcore PC gamers.īlizzard had enough controversy on its plate before this BlizzCon with the Blitzchung situation, so it wasn’t too surprising to see Diablo: Immortal go unmentioned during the opening ceremonies. Instead, Blizzard Entertainment focused on announcing new titles, such as Diablo IV.

Apply or nominate today!ĭiablo: Immortal didn’t have a big presence at this year’s BlizzCon. At the event, we will also announce 25 top game startups as the 2024 Game Changers. We're thrilled to announce the return of GamesBeat Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here.
